Devices for AR and VR

3D models of devices for augmented and virtual reality

Devices for Augmented and Virtual Reality

1. Display technologies      

Displays Technologies Models and schemes explaining the principle of operation of the most used types of displays – CRT, LCD, OLED, E Ink and CLEARink. The principle of operation of a linear polarizer and shadow mask. Passive vs. active matrix.

2. 3D image display devices

3D Displays Stereoscopic projection. Example of stereoscopic, multilayer, volumetric and pseudo‐3D displays. Principles of (auto)stereoscopic displays and electrohologram. Creation and reconstruction of holograms.

3. Projectors                              

Projectors Simplified 3D model of a CRT projector. Principles of LCD, LCoS and DLP projector operation. Detail of digital vibrating micromirrors in a DMD chip of a DLP projector.

4. HMD and glasses for VR    

HTC Vive Head-mounted display 3D model. The principle of augmented reality glasses. Types of optical combiners. The principle of operation of an optical combiner using a holographic waveguide.

5. Input devices for AR and VR

Input Devices 3D models of mechanical mouse, touch panels, manipulandum, grabbing devices. Principle of joystick, accelerometer, gyroscope and magnetometer. HTC Vive lighthouse components.

6. Motion simulators for VR        

VR Treadmills 3D models of motion simulators – Omnideck, Infinadeck, Space Walker VR and Aperium K-01 Pod. Virtuix Omni, Cyberith Virtualizer Elite 2 and Yaw VR motion platforms. Birdly and Icaros Home flight simulators.

7. Audio devices for AR and VR

Sound Devices Scheme of dynamic and piezoelectric loudspeakers. Model of electrostatic speaker, dynamic and condenser microphone.